﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using LostHobbits.Render;
using LostHobbits.Sound;
using LostHobbits.Input;

namespace LostHobbits.Scene
{
    public interface ISceneObject
    {
        Vector2 Position { get; set; }        

        void BuildRenderAssembly(List<Render.RenderManager.RendationInfo> toRender, Vector2 parentPos);

        void Load(ISoundService sound);
    }
}
